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 Need help wth editing building's texture situation

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Hunter-Seeker  
  
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PostSubject: Need help wth editing building's texture situation   Tue Aug 23, 2011 6:09 pm

Hi guys, I haven't made topics here for long time, but now I need some sort of help with my idea about GDI and NOD buildings. As I got some free time now, and I got unbanned from Jelly, I decided to fix my buildings skin, as I wanted them long ago. I want to make them with C&C3 style, and made some textures like this one:

This is NOD Airstrip's texture. It looks nice, but the reason I'm making this request is that the wall textures are colored with only one texture wich makes it really really bad. The stuff in red circles are don't have to be very common there, I suppose, well take a look :

So I want to ask someone to help me making not only one type of texture used on whole air wall, but to make 3-4 types of it, so that will make it looks much better. Please someone help me with that. I will post this here on Renegadeskins.net right after it will be done.

Thank you a lot for reading this all and not just looking at Kerubim arguing. Hope someone will help me.

Sincerely yours Hunter-Seeker (Steven119)




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indios85  
  
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PostSubject: Re: Need help wth editing building's texture situation   Tue Aug 23, 2011 7:09 pm

i think that it will need to modifi air model by unwrap it whit more textures and such but i cant help you in this one my frend, probably di3hard can do it but duno if he is still around.

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PostSubject: Re: Need help wth editing building's texture situation   Tue Aug 23, 2011 8:42 pm

I see, I'm really happy now, because it is possible to do that. Very Happy I hope that just anyone will reply me, but it seem that none will.

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indios85  
  
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PostSubject: Re: Need help wth editing building's texture situation   Wed Aug 24, 2011 12:00 am

ye well forums are not very active latally, plus there is not much experiensed modelers/skiners around anymore lol.

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